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Insert a New Item

Insert a New Item

This feature can be used to insert a new, empty item without any associated geometry into an existing scene. This feature is often used when users want to organize a collection of existing items in the scene underneath a single parent item. Insertions into the scene tree are saved automatically and all users viewing the scene will see the updated scene tree.


  1. Open a model in Publishing mode.
  2. In the scene tree, right-click on the item you want to become the parent of the newly inserted item to open the context menu.
  3. Select Insert > Insert New in the menu.
    1. Note that if you do not have the Publish context menu enabled in your User Settings, then the Insert menu option will be located in the Modify fly-out menu.
  4. Enter the name of the new item into the textbox in the dialog.
  5. Select Insert to insert the new item into the scene.